- RT @bit101: omg. awesome game sound effects generator. how did i not know about this? cfxr http://bit.ly/4RkiY (Wow, so awesome!!) #
- An update to As Rx'd is taking a long long time to get approved. I'm been answering the same email over and over…. http://ff.im/660W5 #
- testing @n8hans twine again. #
- testing @n8han's twine again. #
- listen to Wu-Tang Clan – C.R.E.A.M. (Terry Cole Remix) at http://hypem.com/track/875600 #hypem – so laid back. #
- Auto Tune the News #7 is out: http://bit.ly/3b3St #
- news flash: the x-games are idiotic. #
- RT @bit101: i sure hope the UIScrollView in UIKit is efficient as hell, because it sure isn't designed to be easy to program. :) #
- @sectore no worries, let me know if you find any other issues. in reply to sectore #
- I have no need for this collection of numeric fonts, but they're so beautiful: http://bit.ly/Dnvew #
- @PinboardIN I love that dev is so active. I was happy to leave delicious.com in reply to PinboardIN #
- @CocoaGeek Congrats! Maybe your keywords are helping?? in reply to CocoaGeek #
- RT @chrismessina: eWeek's suspects Apple's building a Google Voice service for MobileMe. Visual VM for the web? http://bit.ly/applevoice #
- @claytoneu http://bit.ly/7cztN #
- @kevsmith I'm not sure I feel the same way, can I get back to you? :) in reply to kevsmith #
- @claytoneu MH3 for Wii, not until 2010 in Canada. in reply to claytoneu #
- I'm trying to avoid reality TV in general, but I watch Hell's Kitchen. The current cast is filled with the most annoying people. [TMI?] #
- I think tomorrow will be a good day for Murph. Previously: http://bit.ly/sv0F1 #
- @jivetalkinrobot The bowls of Skittles separated by colour was the worst. in reply to jivetalkinrobot #
- Very excited to find a bone-head bug in #asrxd. Terrible on my part. :( #
- @robey You may be missing a banjo, no? :) in reply to robey #
- @DRMacIver @al3x does this: http://ideas.al3x.net/ in reply to DRMacIver #
- @DRMacIver I would encourage you to do so, something great may come of it. in reply to DRMacIver #
- @viktorklang Will either of you be able to get it to compile on OS X? :) in reply to viktorklang #
- @viktorklang I'll post the errors to the #akka mailing list in reply to viktorklang #
- @jboner Yes, AKKA_HOME set, jdk 1.6 (set using the Apple JVM picker, not my shell) I will post to the group. #akka + #lift = yes please. in reply to jboner #
- @jboner I've just added a post to the Google Group. in reply to jboner #
- RT @arstechnica RTS misery: StarCraft 2 officially pushed into 2010 – http://arst.ch/5sk :( in reply to arstechnica #
- @Lauralooo I neglected to mention the @ prefix it appears. in reply to Lauralooo #
- RT @timperrett: So now I have Lift + Akka cohabiting like familiar bedfellows – now to make something with an actual use. #akka #lift #scala #
- If I could knit, I'd make this for our daughter, but I can't: http://bit.ly/cvdgA #
- @dts Ya man, Ethan as Link would be epic. in reply to dts #
- Alright, only have time for half-Murph, time to hit it. #crossfit #
- @tylerweir Half Murph complete: 19:52 #crossfit in reply to tylerweir #
- I wonder if today will be day our daughter decides to show. She was unsure yesterday, maybe she just needed 24 hours to think about it. #
- RT @JoeLauzon: Great Quote: "If people only knew how hard I work to gain my mastery, it wouldn't seem so wonderful at all." -Michelangelo #
- @dpp Speaking of books, I have the LiftBook to sign for you. Then it's off to Derek. in reply to dpp #
- Playing the waiting game for the kid allows me time to do only simple dev. Adding menu sound effects to Bullet Frenzy :) Too excited to code #
- @CocoaGeek Yes, 6-8min apart, but short. in reply to CocoaGeek #
- @CocoaGeek we are indeed in reply to CocoaGeek #
- Yup, just wrote the functions playMenuBoop and playMenuBloop. Represent. [8-bit noise] #
- Trying to use gData-scala-client to teach @n8han's #dispatch about #atom. http://bit.ly/BWP41 #
- @n8han I'm trying, the gdata libs do a bunch of extra stuff.. not sure what to do yet. Still at the "messing about" stage. in reply to n8han #
- @dts Nope, contractions, although the intensity is going up. in reply to dts #
- Going to the hospital. Could be baby time. #
- So babies are pretty much the best! Thanks for all the kind words everyone! #
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